3 ms·
Dunno what Return of the Obra Dinn used as dithering but these videos of Doom running naive 1-bit clamping immediately makes me beg for it having the aesthetic
by lloeki 2y ago
Dunno what Return of the Obra Dinn used as dithering but these videos of Doom running naive 1-bit clamping immediately makes me beg for it having the aesthetic of RotOD.
- Nition 2y agoObra Dinn took a lot of experimentation to get right. The devlog for it on TigSource[1] has some big parts just related to dithering. For instance this post[2] and this post[3]. A user called Koloth also helped provide an Atkinson-like effect that works in a shader. [1]https://forums.tigsource.com/index.php?topic=40832.0 https://forums.tigsource.com/index.php?topic=40832.0 [2]https://forums.tigsource.com/index.php?topic=40832.msg1217196#msg1217196 https://forums.tigsource.com/index.php?topic=40832.msg121719... [3]https://forums.tigsource.com/index.php?topic=40832.msg1363742#msg1363742 https://forums.tigsource.com/index.php?topic=40832.msg136374...
- rasz 2y agoFastDoom has a beautifully dithered 1bit (Hercules) renderer since at least two years now https://www.youtube.com/watch?v=EEumutuyBBo https://www.youtube.com/watch?v=EEumutuyBBo