3 ms·
> The only reason wallhacking is possible in the first place is a server sending a client information on a competitor that the client should not know about. So
by bsder 2y ago
> The only reason wallhacking is possible in the first place is a server sending a client information on a competitor that the client should not know about.
Some information is required to cover the network and server delays.
The client predicts what things should look like and then corrects to what they actually are if there is a discrepancy with the server. You cannot get around this short of going back to in-person LAN games.