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Much agree, and one of the reasons to try to make hacking and fun practical stuff part of a course is that the knowledge is stickier. You'll remember the Moog f
by nonrandomstring 2y ago
Much agree, and one of the reasons to try to make hacking and fun
practical stuff part of a course is that the knowledge is
stickier. You'll remember the Moog filter you built on a breadboard
which made weird noises after you calculated the RC values wrong.
Maybe not so much the perfect stopband you got a solver to make for
you in a DSP simulator. Feynmann was all about that teaching
realism. Also it takes about 6 months to a year of tinkering to really
get "the pleasure of deeply understanding a topic".
Many uni departments scrapped the electronics labs because it's all a
bit messy, expensive and time consuming and I think the demand for
people who teach it is getting smaller, at least here in UK. Last time
I was asked to give an electronics class it was mainly digital
switching of loads and hooking up I2C sensors. Still we had fun. That
"just get the certificate" mentally of education doesn't leave much
room for the play factor.
- srean 2y agoThe tension between who is the university for (students or their potential employer) and the tension around what is the university for (knowledge acquisition or for earning an accreditation) is a problem that society has not solved very well. I had hoped that online learning platforms such as Coursera and Edx would solve this by occupying the "for students" niche and the "for knowledge acquisition at the students preferred pace" niche. It did not quite turn out that way. Glad you and your students had fun tinkering.