3 ms·
Neat. That's the 2024 European Championship Football tournament. The basic open data is free, but doesn't include the "360 metrics" table (requires data subscr
by smcin 2y ago
Neat. That's the 2024 European Championship Football tournament.
The basic open data is free, but doesn't include the "360 metrics" table (requires data subscription) for the following real-time data for each player, so saying "free data" is a teaser:
50_50 bad_behaviour_card ball_receipt_exceeds_distance ball_receipt_in_space ball_receipt_outcome ball_recovery_offensive ball_recovery_recovery_failure block_deflection block_offensive block_save_block carry_end_location clearance_aerial_won clearance_body_part clearance_head clearance_left_foot clearance_other clearance_right_foot counterpress distance_to_nearest_defender dribble_no_touch dribble_nutmeg dribble_outcome dribble_overrun duel_outcome duel_type duration foul_committed_advantage foul_committed_card foul_committed_offensive foul_committed_penalty foul_committed_type foul_won_advantage foul_won_defensive foul_won_penalty goalkeeper_body_part goalkeeper_end_location goalkeeper_lost_in_play goalkeeper_lost_out goalkeeper_outcome goalkeeper_position goalkeeper_punched_out goalkeeper_shot_saved_off_target goalkeeper_shot_saved_to_post goalkeeper_success_in_play goalkeeper_technique goalkeeper_type half_start_late_video_start id index injury_stoppage_in_chain interception_outcome line_breaking_pass location minute miscontrol_aerial_won num_defenders_on_goal_side_of_actor obv_against_after obv_against_before obv_against_net obv_for_after obv_for_before obv_for_net obv_total_net off_camera out pass_aerial_won pass_angle pass_assisted_shot_id pass_body_part pass_cross pass_cut_back pass_deflected pass_end_location pass_goal_assist pass_height pass_inswinging pass_length pass_miscommunication pass_no_touch pass_outcome pass_outswinging pass_recipient pass_shot_assist pass_straight pass_switch pass_technique pass_through_ball pass_type pass_xclaim period play_pattern player player_id player_off_permanent position possession possession_team possession_team_id related_events second shot_aerial_won shot_body_part shot_deflected shot_end_location shot_first_time shot_freeze_frame shot_key_pass_id shot_one_on_one shot_open_goal shot_outcome shot_redirect shot_saved_off_target shot_saved_to_post shot_statsbomb_xg shot_statsbomb_xg2 shot_technique shot_type substitution_outcome substitution_replacement team timestamp type under_pressure visible_opponents visible_teammates