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I often draw the line between adventure/action-rpg (Zelda, Diablo, etc.) with traditional RPG based on the reliance of in-game character skills vs player skills
by PradeetPatel 2y ago
I often draw the line between adventure/action-rpg (Zelda, Diablo, etc.) with traditional RPG based on the reliance of in-game character skills vs player skills.
In a traditional RPG, a character with sufficient stats are bound to succeed more often, whereas in an action game it really depends on the skill of the player.
- dahauns 2y agoYeah, that's one of the primary characteristics I tend to use as well - as someone ages ago on some forum put it: avatar-mediated action vs player-mediated action.