4 ms·
Reminds me of the 3d TVs that were being forced on consumers. Nobody wanted them because you had to wear a set of goofy glasses. The problem with VR and AR is
by proee 2y ago
Reminds me of the 3d TVs that were being forced on consumers. Nobody wanted them because you had to wear a set of goofy glasses.
The problem with VR and AR is that you can't sit around the living room and enjoy the same entertainment. You isolate yourself away from others in the room in a strange way.
Wearing headphones is somewhat like this in that others can't easily talk to you, but at least they can waive their hands to get your attention if needed.
- madamelic 2y ago> The problem with VR and AR is that you can't sit around the living room and enjoy the same entertainment. You isolate yourself away from others in the room in a strange way. Speaking on this, I wish more games integrated the role of the God-mode / PC player like some do through things like dev consoles. It creates instant entertainment for the outside players to be able to see and affect the game world. Some games are explicitly designed for PC vs VR while others, like Blade & Sorcery, give you the ability to drop in enemies for the VR player. Anything that can keep a party lively and entertained while waiting their turn. I think I have more fun watching my friends scream & flail as I drop in more enemies than I do actually playing.