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Freestanding c++ with compiler intrinsics is a nicer alternative. You can do things like take the address of a function. Use an interface over memory allocatio
by JonChesterfield 2y ago
Freestanding c++ with compiler intrinsics is a nicer alternative. You can do things like take the address of a function.
Use an interface over memory allocation/queue launch with implementations in cuda, hsa, opencl whatever.
All the rest of the GPU side stuff is syntax sugar/salt over slightly weird semantics, totally possible to opt out of all of that.