4 ms·
Currently, what's the best way to make gaussian splat scenes from video?
by MitPitt 2y ago
Currently, what's the best way to make gaussian splat scenes from video?
- fubei 2y agoThats quite a difficult question, given the large amount of methods (https://github.com/MrNeRF/awesome-3D-gaussian-splatting https://github.com/MrNeRF/awesome-3D-gaussian-splatting). I think "3D Gaussian Splatting as Markov Chain Monte Carlo" looks very promising, as it redesigns the training so that it is no longer dependent on the desification algorithm: https://arxiv.org/abs/2404.09591v1 https://arxiv.org/abs/2404.09591v1
- MitPitt 2y agoAh, I'm rather looking for a ready-to-go repo for a layman like me to just have a quick go. The latest I used was nerfstudio a long time ago. Seems to be updated regularly still, I wonder if it supports training splat scenes now. I also wonder if there were any better similar projects since then.
- was_a_dev 2y agoIf your video source is of a static scene that the camera is moving through. You could try poly.cam Upload you video directly to the website for Gaussian splat processing
- wongarsu 2y agoAnd based on their license acknowledgments poly.cam uses nerfstudio and gsplat, in case anyone else was wondering https://learn.poly.cam/third-party-libraries https://learn.poly.cam/third-party-libraries
- amgee 2y ago[dead]
- brizii 2y agoNerfstudio dev here! We have a splatfacto method in nerfstudio that provides a similar interface to our nerf methods.
- IncreasePosts 2y agoThat's good - I'm tired of the racial bias that seems to come out of a lot of ML work these days - any algorithm which makes everyone Indian just isn't going to work for most users