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> Rust having to define a new stdlib to be used in Linux kernel because of explicit allocation failure requirements. This is phrased in a way that’s a bit more
by steveklabnik 2y ago
> Rust having to define a new stdlib to be used in Linux kernel because of explicit allocation failure requirements.
This is phrased in a way that’s a bit more extreme than in reality. Some new features are in the process of being added.
> Why wasn't this possibility factored in from the beginning?
So, there’s a few ways to talk about this. The first is… it was! Rust has three major layers to its standard library: core, alloc, and std. core, the lowest level, is a freestanding library. Alloc introduces memory allocations, and std introduces stuff that builds on top of OS functionality, like filesystems. What’s going on here is the kernel wanting to use the alloc layer in the kernel itself. So it’s naturally a bit higher level, and so needs some more work to fit in. Just normal software development stuff.
Why didn’t alloc have fallible APIs? Because of Linux, ironically. The usual setup there means you won’t ever observe an allocation failure. So there hasn’t been a lot of pressure to add those APIs, as they’re less useful then you might imagine at first. And it also goes the other way; a lot of embedded systems do not allocate dynamically at all, so for stuff smaller or lower level than Linux, there hasn’t been any pressure there either.
Also, I use the word “pressure” on purpose: like any open source project, work gets done when someone that needs a feature drives that feature forward. These things have been considered, for essentially forever, it’s just that finishing the work was never prioritized by anyone, because there’s an infinite amount of work to do and a finite number of people doing it. The Rust for Linux folks are now those people coming along and driving that upstream work. Which benefits all who come later.
- speed_spread 2y agoOh hello, thanks for the clarification! Having enjoyed writing some embedded Rust, I'm familiar with the core/alloc/std split. IIUC you're saying that the user-space Linux malloc API itself does not provide a reliable way for the application to think about hard memory limits? Which would fuel my pet theory about "infinite virtual memory" being a significant factor in the ever growing software bloat.
- steveklabnik 2y ago> I'm familiar with the core/alloc/std split. Ah, okay. So yeah, it's not a new standard library, it's "things like Vec are adding .push_within_capacity() that's like push except it returns a Result and errors instead of reallocating" more than "bespoke standard library." > IIUC you're saying that the user-space Linux malloc API itself does not provide a reliable way for the application to think about hard memory limits? It's not the user-space malloc API, it's lower than that. See " /proc/sys/vm/overcommit_memory" in https://man7.org/linux/man-pages/man5/proc_sys_vm.5.html https://man7.org/linux/man-pages/man5/proc_sys_vm.5.html The default is "heuristic overcommit." This page does a better job of explaining what that means: https://www.kernel.org/doc/Documentation/vm/overcommit-accounting https://www.kernel.org/doc/Documentation/vm/overcommit-accou... So, unless you've specifically configured this to 2, there are many circumstances where you simply will not get an error from the kernel, even if you've requested more memory than available. What happens in this case is that your program will continue to run. At some point, it will access the bad allocation. The kernel will notice that there's not actually enough memory, and the "oom killer" will decide to kill a process to make space. It might be your process! It also might not be. Just depends. But this happens later, and asynchronously from your program. You cannot handle this error from inside your program. So even if these APIs existed, they wouldn't change the behavior: they would faithfully report what the kernel reported to them: that the allocation succeeded.