2 ms·
Unless you are running CUDA or openGL shader code, then anything that uses a GPU function brings you to a halt. It took us a long time to work out why we getti
by excuse-me 14y ago
Unless you are running CUDA or openGL shader code, then anything that uses a GPU function brings you to a halt.
It took us a long time to work out why we getting crappy performance on some people's machines when the dev's with identical hardware were doing fine. Aero transparency does terrible things to the texture memory