4 ms·
And I do vividly recall someone saying that the later CS betas had lag-compensating things that were unfair, and invited others to play beta 1, “where you actua
by Sesse__ 2y ago
And I do vividly recall someone saying that the later CS betas had lag-compensating things that were unfair, and invited others to play beta 1, “where you actually hit what you aim at”!
- johnisgood 2y agoIn ioquake3 and its forks it would be called "unlagged". "Unlagged" is a specific implementation of lag compensation for the Quake III engine, which ioquake3 builds upon. It was developed to improve the gameplay experience for players with high ping, Unlagged aims to ensure that shots hit targets as seen by the shooter, even if there is a significant network delay. There are mixed opinions on it, of course. It is much difficult to kill people without it enabled.