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> I'd be pretty worried if ARM didn't know how to write a performant shader for their own GPU. We should probably worry why ARM feels it has to. If this was a
by chrisjj 2y ago
> I'd be pretty worried if ARM didn't know how to write a performant shader for their own GPU.
We should probably worry why ARM feels it has to. If this was a great idea, game and game engine devs would have done it already.