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> If it’s as they say, switching to AMD shouldn’t lead to 100x fewer crashes, it should lead to no crashes. No? There’s always multiple sources of crashes. Sw
by forrestthewoods 2y ago
> If it’s as they say, switching to AMD shouldn’t lead to 100x fewer crashes, it should lead to no crashes.
No?
There’s always multiple sources of crashes. Switching from Intel may eliminate 100% of one crash source, but not 100% of all crashes.
One of my favorite stories is that ArenaNet once got Guild Wars servers so stable that any crash could be reliably attributed to hardware failure. Usually memory IIRC.
- ComputerGuru 2y agoThat’s kind of my point. They’re clearly running a buggy codebase to begin with that I wouldn’t trust a crash to mean hardware failure.
- eqvinox 2y agoCrashes caused by hardware failures look very different from crashes caused by a buggy codebase. 80% of code bugs will have very unisonous crash reports. The other 20% of code bugs — memory corruption and race conditions, notably — have more random crash reports, but are still identifiable as such. Random hardware failures generally cause crash reports that look like someone put your bits in a mixer and made a smoothie. (NB: random hardware failures like we're talking about here. CPU design/logic erratas can and do look like code bugs; but that's not what's being discussed here.)