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Maybe my confusion was you wrote VR/AR instead of just AR. Though even then, while visually the Vision Pro does better then the Quest 3 at AR, the interactions
by nox101 2y ago
Maybe my confusion was you wrote VR/AR instead of just AR.
Though even then, while visually the Vision Pro does better then the Quest 3 at AR, the interactions leave a lot to be desired. AR (and VR) make me want to reach out and touch things. But when I tried, instead of letting me interact by touching it required me to "stare and hold eyes perfectly still and then tap fingers somewhere not on the thing I actually wanted to interact with"
Like if an app window is close enough to touch then I just want to touch it like a giant floating touch screen. Not "stare and tap pants".
- snapcaster 2y agoYeah my bad the VR is good but the AR is what feels like best in class. agreed on your point there is some support for that (was doing development and some example apps let you interact with "real world" objects like you're describing) but i don't know why they didn't just use that as the dominant paradigm. Maybe was seen as too janky or difficult for non techies