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There's still the cost of hardware problem. With so few sales it's unlikely that even this functionality would tip the scale.
by anakaine 2y ago
There's still the cost of hardware problem. With so few sales it's unlikely that even this functionality would tip the scale.
- JeremyNT 2y agoYeah, there's a recurring meme that all VR/AR needs is some "killer app" to show up and suddenly break through to the mass market. The device is simply far too expensive. No software is going to meaningfully change the value proposition relative to its competitors.