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big ball of mud is a great pattern for games (non live-service ones, at least) once you ship, you don't really need to maintain it the same way as other softwa
by harrison_clarke 2y ago
big ball of mud is a great pattern for games (non live-service ones, at least)
once you ship, you don't really need to maintain it the same way as other software. tech debt is free money if you ship before having to pay it back
and players often like complexity and interaction between systems, so there's less benefit to isolating them in code
- YurgenJurgensen 2y agoLooking at some high-profile games that never shipped, that’s a very risky gamble if you don’t know when the bailiff will come to collect.