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Heads up, the game's EULA[1] has some objectionable terms. They collect your story decisions and system information ("technical requirements of User's hardware
by rkagerer 2y ago
Heads up, the game's EULA[1] has some objectionable terms. They collect your story decisions and system information ("technical requirements of User's hardware and software"). There's also an indemnity clause (though not the worst I've seen). Can't anyone anywhere just let us have nice things?
For those wondering, it should work on Windows 7 with the -dx11 switch.
[1] https://store.steampowered.com/eula/731040_eula_0 https://store.steampowered.com/eula/731040_eula_0
- mgl 2y agoCan’t really see anything objectionable there… it’s a video game, they want to log game events and user config to reproduce errors, nothing new or concerning really.
- rkagerer 2y agoit’s a video game, they want to log Videogames worked fine for decades without phoning home.
- happytoexplain 2y agoBut it does help enormously, just like many things we didn't have for decades.
- h6do84go83b83 2y agoand now a lot of them don't
- johnnyanmac 2y agoThey also worked "fine" for decades releasing once and not expecting months/years of free patches. Even if they aren't GaaS, old school single players games took in some parts of SaaS maintaining.
- permanent 2y agoThis seems quite reasonable imo
- ziggyzecat 2y ago[flagged]
- swatcoder 2y agoIt's pretty normal to do both those things in order to reflect on game design, monitor quality, and provide support. We don't have to like that it's the norm now, but it's a bummer to see a small studio singled out for something the whole industry is doing, especially when their game is being shared as something especially interesting