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The problem is the editor, it still needs too much RAM when Unity doesn't, and that makes people drop it. Whether UE reduced the bloat indies would move instant
by ffhhj 2y ago
The problem is the editor, it still needs too much RAM when Unity doesn't, and that makes people drop it. Whether UE reduced the bloat indies would move instantly.
- spywaregorilla 2y agoOh please. Any gaming laptop can run the ue5 editor.
- ffhhj 2y agoYeah, I guess Epic expects indies to have plenty of resources. They can keep waiting for mass adoption of UE.
- spywaregorilla 2y agoEpic probably does expect the indie devs to have laptops, yes.
- programmarchy 2y agoIf I were an indie game dev, I'd rather pay for hardware resources than Unity license fees. It's $2K/year even if you're not making money yet. There is a free version but it's heavily limited (no physics, no VR).
- ffhhj 2y agoUnity is free, can publish for free, it includes physics.
- spywaregorilla 2y agoUnity is not free if you're part of a team that has made $100k in the last 12 months. Including funds raised. Unreal is free, per project, until that specific project has earned over $1M in revenues.