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Maybe my perspective is warped, but the technology feels so ahead of its time. I've been making a bunch of weird creative tools recently, so this resonated wit
by cedric_h 2y ago
Maybe my perspective is warped, but the technology feels so ahead of its time.
I've been making a bunch of weird creative tools recently, so this resonated with me.
tinkerings:
https://cedric-h.github.io/linear-webgl/scroll_thick.html https://cedric-h.github.io/linear-webgl/scroll_thick.html
https://cedric-h.github.io/linear-webgl/paint_terrain.html https://cedric-h.github.io/linear-webgl/paint_terrain.html
https://cedric-h.github.io/linear-webgl/cube_editor_tutorial.html https://cedric-h.github.io/linear-webgl/cube_editor_tutorial...
I've also been looking toward Townscaper, Spore, and Inigo Quilez's work for inspiration.
- loupol 2y agoRecently there's been a uptake in free procedural construction games like Townscaper. There's Tiny Glade and SUMMERHOUSE that have attracted some attention on Steam.