3 ms·
I'd use this to do a quick and dirty localization, but quality localization is hard and expensive even for skilled humans. For example, see Super Mario RPG for
by umvi 2y ago
I'd use this to do a quick and dirty localization, but quality localization is hard and expensive even for skilled humans. For example, see Super Mario RPG for SNES's localization which had a bunch of idioms and references to other games and anime go over the localizers' heads and become non-sensical phrases in English ("キイーッウキイーーッ! あの時の赤んぼう!?", a reference to Yoshi's Island became "That's...my child?" which makes no sense)