3 ms·
In our last game I had to dig pretty deep into Kritas scripting. I was making automated changes and exporting thousands of frames of animation. It's a little j
by jay_kyburz 2y ago
In our last game I had to dig pretty deep into Kritas scripting. I was making automated changes and exporting thousands of frames of animation.
It's a little janky but got the job done.
Keep an eye out for Wild Bastards on Steam. Every frame of the character animation was run through Krita.