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JavaScript is probably the language who has seen the most human-hours spent on optimizations for the various engines. Too bad we cant just rely on JS only and
by diggan 2y ago
JavaScript is probably the language who has seen the most human-hours spent on optimizations for the various engines.
Too bad we cant just rely on JS only and have to involve a bunch of DOM operations, which is usually the slow part of the UIs we create.
- lukan 2y ago"Too bad we cant just rely on JS only and have to involve a bunch of DOM operations, which is usually the slow part of the UIs we create" No? With WebGL and soon WebGPU, or in this case here with writing to a imagebuffer and just passing that to canvas, you don't have to use the DOM anymore since quite a while. (but then you don't get all the nice things html offers, like displaying and styling text etc)
- diggan 2y ago+ built in accessibility + extensions who does something with the DOM + ... In reality, you're right, there are alternatives, but for the basic web documents, it kind of hurts more than help to use them.