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I can tell you why I stopped coding in Xcode+Swift back in 2017-2018. I had an app with 'some' success (didn't quit my day job over it), but it was the constant
by HenryBemis 2y ago
I can tell you why I stopped coding in Xcode+Swift back in 2017-2018. I had an app with 'some' success (didn't quit my day job over it), but it was the constant updates to iOS and the necessary adjustments to my app's code and rewrites in quarterly/annual basis.
From what I understand this hasn't stopped. If you are a full-time dev and you are willing to price your app well, go for it. It's a nice big market, and people do pay for apps. It would be a pity to stay away from that market if you can afford to keep updating bits and pieces of your code every now and then.
The other annoying this (which I don't think it's been resolved/avoided) is that back in the day you could only develop code on a Mac, which you can always buy a second-hand one, and a couple of iPhones to full-around with (although Xcode can simulate all devices so you can test UIs, etc.)