3 ms·
> In the 90s, there was no "engagement" and "content" just meant the content of the thing you were talking about, but I digress... Sometimes i think back at th
by froggit 2y ago
> In the 90s, there was no "engagement" and "content" just meant the content of the thing you were talking about, but I digress...
Sometimes i think back at this idea from the 80s when i need some perspective:
"Productivity soars when a computer and its users interact at a pace (<400ms) that ensures that neither has to wait on the other."
https://lawsofux.com/doherty-threshold/ https://lawsofux.com/doherty-threshold/
- qwery 2y agoThat website/page is a bit weird. It seems to be based on a TV show[basedon]? What I assume is the actual IBM report[0] might interest you. [0] https://www.computerhistory.org/collections/catalog/102751398 https://www.computerhistory.org/collections/catalog/10275139... [basedon] https://daverupert.com/2015/06/doherty-threshold/ https://daverupert.com/2015/06/doherty-threshold/