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Im talking about the early days when there wasnt a "game list" where you could see the maps hosted by actual players. So the list only showed maps open at a mom
by rvba 2y ago
Im talking about the early days when there wasnt a "game list" where you could see the maps hosted by actual players. So the list only showed maps open at a moment.
Last time I tried SC2 arcade there was a list o hundreds of maps with zero players inside and you had to pray that some other players wanted to play the same map as you. So you would have to coordinate by a forum or friendlist to even play a game. So arcade was an empty desert.
Killing the "currently open games list" was such a antipattern... does SC2 have it now?
- lying4fun 2y agoas far as I know it does have it, and my experience doesn’t match yours-on EU there was 20ish open lobbies (hosted by people) for different custom maps/arcades at all times. but yeah if it was like you are saying it was, I agree with your point. also, check the other reply to your comment from someone who is more up to date
- seoulmetro 2y agoYeah. He explained it as it was in the early days. Battle.net for Starcraft 2 really destroyed the game from getting popular. It's so sad that the Battle.net from 1998 was better than the Battle.net from 2012... They implemented chat several years after SC2 released. Clans even longer after. They released it when the online connections were terrible, then everyone left before they got good.