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I personally always hated limits on selecting in RTS games. Anything that would require micro-management was a turn off for me: it was immersion breaking, like
by Andrew_nenakhov 2y ago
I personally always hated limits on selecting in RTS games. Anything that would require micro-management was a turn off for me: it was immersion breaking, like that tank just sits there doing some stupid thing because the high supreme commander hasn't personally reached out to him to give a specific order what to do in this specific combat engagement. No.