3 ms·
It really depends on what you're trying to do specifically. Maybe take a look at Elixir/Phoenix it has ok performance while still allowing fast dev productivity
by gregors 2y ago
It really depends on what you're trying to do specifically. Maybe take a look at Elixir/Phoenix it has ok performance while still allowing fast dev productivity. A nice feature is that if you run into a section that needs higher performance you can quite easily write a small section of it in Rust or Zig.
* https://elixir-lang.org/blog/2021/07/29/bootstraping-a-multiplayer-server-with-elixir-at-x-plane/ https://elixir-lang.org/blog/2021/07/29/bootstraping-a-multi...
* https://github.com/njwest/Awesome-Elixir-Gaming https://github.com/njwest/Awesome-Elixir-Gaming
* https://www.erlang-factory.com/upload/presentations/395/ErlangandFirst-PersonShooters.pdf https://www.erlang-factory.com/upload/presentations/395/Erla...
* Erlang Factory SF 2015 - Jamie Winsor -Building And Releasing A Massively Multiplayer Online Game https://www.youtube.com/watch?v=_i6n-eWiVn4&t=1131s https://www.youtube.com/watch?v=_i6n-eWiVn4&t=1131s
* Petri Kero | Building a Scalable, Distributed Backend for Mobile Games - https://www.youtube.com/watch?v=nCSO8yeR0c4 https://www.youtube.com/watch?v=nCSO8yeR0c4
All that being said, Go and Rust are hands down faster and there's no denying that.