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Sierra ushered in an era of Adventure games, but it took the upstart company games company LucasArts to perfect the formula and eliminate the tedium of being st
by mickeyp 14y ago
Sierra ushered in an era of Adventure games, but it took the upstart company games company LucasArts to perfect the formula and eliminate the tedium of being stuck in the latter parts of the game, having failed to pick up the right item or trigger the right sequence, way back in the beginning. Not to mention the frustration many a gamer felt when the protagonist got killed off for seemingly stupid reasons.
- sanswork 14y agoFunny as it sounds my least favourite experience in gaming was playing the original police quest on my uncles IBM PC(think it was like the model 2 maybe? Circa mid-late 80s) and having the driving portions be impossible due to the car racing around and not having any diagonal steering(20+ turns to get into a parking spot!). It wasn't until many years later when I purchased a rerelease that I was able to fully enjoy the depth of those early games.
- mickeyp 14y agoI remember that. You had to set the game speed to a crawl; good luck going up the on-ramps for the motorway as well. Oh, and if you did not "walk around" the car and thus 'inspect it', your game would end as your car "would break down." Yikes. I also remember that you had to stop a drunk driver and if you didn't write -- and I remember this even to this day -- "issue field sobriety test", exactly, you could never continue with the game.