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> for an artist to provide some input Sure, the results are excellent. > Or, just throw a PS1 filter on top and make some retro games There's so many creativ
by doctorpangloss 2y ago
> for an artist to provide some input
Sure, the results are excellent.
> Or, just throw a PS1 filter on top and make some retro games
There's so many creative ways to use these workflows. Consider how much people achieved with NES graphics. The biggest obstacles are tools and marketplaces.
- testfrequency 2y agoI question that you’re actually an 3D artist. I’m an artist (as is my partner) and we both agree this looks better than most examples..but it still looks incredibly lackluster, poorly colored, and texturally continues to have weird uncanny smoothness to it that is distracting/obviously generated. I don’t have time to leave a longer reply, and I still need to read over their entire white paper later tonight, but I’m surprised to see someone who claims to be an artist be convinced that this is “incredible”.