3 ms·
> Why do you want to work for an indie game studio and not EA? That’s actually a different question than “Why do you want to work for us?” I think if your pur
by metabagel 2y ago
> Why do you want to work for an indie game studio and not EA?
That’s actually a different question than “Why do you want to work for us?”
I think if your purpose is to investigate suitability (is this a good fit for the candidate and for us), then there are better questions to ask which are directly about suitability.
For example, “This our work environment. How do you feel about that?”
So, more of a give and take approach. You still have the opportunity to judge the candidate’s responses, but you’ve given them something to work off of.
- Closi 2y ago> This our work environment. How do you feel about that? IMO this is the sort of highly-leading semi-closed question that will get an answer which doesn’t reveal much about the candidate (most candidates will probably say ‘yes, that’s exactly the type of environment I like’ because it’s all a game). “What about our culture appealed to you most when you applied?” is a better question - it’s asking both what appeals to them, as well as ‘are you the kind of person that is proactive enough to do research before you go into an interview, or would you go into this unprepared, and if you are unprepared do you just blag it, panic, or do you give an honest response about the sort of place you would like to work in’.