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OpenTTD. Been playing off and on since 2004 and still improving! It's a fantastic playground to try coding a bot, drawing graphics, scenario design, or just bui
by zenoprax 2y ago
OpenTTD. Been playing off and on since 2004 and still improving! It's a fantastic playground to try coding a bot, drawing graphics, scenario design, or just building the transport network of your dreams (or nightmares). OpenRCT2 is a close second.
- tasuki 2y agoThe thing I don't get about OpenTTD: the passengers don't seem to care where you're taking them? In what way is it fun to build networks to solve the problem of "take passengers wherever, they don't care"? I have enjoyed Simutrans, where passengers have desired destinations and use your service if you can take them there. They can change between different transports too. This often creates choke points. For me, that makes the game interesting.
- bramblerose 2y agoYou can, but you need to enable it (as it fundamentally changes how the game plays); https://wiki.openttd.org/en/Manual/Passenger%20and%20cargo%20distribution https://wiki.openttd.org/en/Manual/Passenger%20and%20cargo%2...
- zem 2y agoyou might enjoy "mini metro", it's the distilled essence of taking people where they want to go