4 ms·
Conway's Game of Life, in checkboxes for some reason
- blagie 2y agoInteresting. Is this intended as a way to implement the UX for GDPR cookies / tracking opt-in / opt-out screen. If so, it's brilliant.
- chrisshroba 2y ago"Configure this game of life to be 13 transitions before a state that spells 'Opt out' in block letters to opt out of cookie collection."
- hun3 2y agoPlot twist: the 'Opt out' is only 12 transitions away from a Garden of Eden configuration, making it force opt in
- deleted 2y ago[deleted]
- kvgr 2y agoCan you make it bigger? it is too small for glider gun :)
- jerpint 2y agoNice! I did a game of life using stable diffusion recently, check it out :) https://www.jerpint.io/blog/diffusion-gol/ https://www.jerpint.io/blog/diffusion-gol/
- ahuth 2y agoThat's pretty sweet. Nice job!
- 0xdada 2y agoLove the use of light blue color for the blinking cells! Surprisingly smooth UX considering we have checkboxes for cells.
- kachapopopow 2y agoli { height: 20px; width: 20px; } input[type="checkbox"] { width: 20px; height: 20px; } Now you can't even tell the difference between the real thing!
- o_1 2y agoseems broken in my mobile browser
- j16sdiz 2y agoWhat browser are you using? Work for me on Firefox/android
- mensetmanusman 2y agoRuns ridiculously fast on my iPhone 14 Pro Max :)
- bsdooby 2y agoI did a similar design using Tcl w/ Tk ;)
- gnatman 2y agothere was a similar checkbox game of life at the top of HN earlier this week, albeit one operating under different rules edit: i see that it’s back!!
- deleted 2y ago[deleted]
- jeroenheijmans 2y agoThat's cool but now do it with only html+css! (jk this is already pretty cool! :D)
- deleted 2y ago[deleted]
- olooney 2y agoThat's interesting, I recently wrote a game of life that uses PyTorch to run on the GPU: https://gist.github.com/olooney/d835353176bd9a679ad2f057cd58ba53 https://gist.github.com/olooney/d835353176bd9a679ad2f057cd58... It benefits from using PyTorch's 2D convolution operation but sufferers it has to keep casting types to get it to work. Still, it's quite fast for very large grids!
- jerpint 2y agoI implemented a version of game of life using 2D convolutions from scipy, I’d be curious to see how it compares to GPU crunching