5 ms·
Pro tip: have 2-3 providers and make sure you can quickly switch between them
by albertgoeswoof 2y ago
Pro tip: have 2-3 providers and make sure you can quickly switch between them
- dewey 2y agoAnd that's why many indie projects fail before they start because people think they have to do something like this and build for scale before launch day :P
- johnfn 2y agoHalf of all projects fail because they start with making a load balancer. The other half of projects fail because they become successful and don't have one.
- onemandevteam 2y agoChick and egg problem with email providers. Prove you're not spam by having actual customers, then we'll allow you to send more than 100 emails.
- d3w3y 2y agoSo you're the reason I had to put numbers in my username, eh?
- dewey 2y agoI know that pain of trying to get a very generic username all too well!
- PennRobotics 2y agoOne of the Turbine devs shared that Asheron's Call (an early MMORPG) was intentionally not released in major outlets at first so they would not scale too fast. This was perhaps wise, the first few months were largely---and remarkably---free of network and load balancer problems.