2 ms·
this reminds me of one of the only interesting use cases for blockchainish stuff. Lets say a movie would have it's unique id and links to creators, publishers,
by thinkingemote 2y ago
this reminds me of one of the only interesting use cases for blockchainish stuff. Lets say a movie would have it's unique id and links to creators, publishers, writers, actors etc together with how much they should be settled with.
You buy a movie and the creators get their proportion automatically. You now have the official version of the movie. You take the movie and make a fan cut and sell that, you are added to the chain as a creator, you specify your cut and all the creators continue to get royalties.
It doesn't stop piracy but it makes the royalty system transparent and it gives the creation an independent life. It distributes copyright or ownership I guess. Derivatives can also be worked on and sold easily. You could have any third party "popcorn" app that had this micro payment within it.
(In reality studios put up huge sums of money to finance a movie, this use case couldn't address that side, just the selling and distribution of digital things)
- majewsky 2y agoWhich part of this benefits from blockchain? Suppose an alternative implementation where a media file contains a signed certificate of creatorship that can include other certificates (so your can cut would have a certificate signed by you, including as a payload the original certificate signed by the original creator). I can immediately see several attacks on this system, but I don't see an attack that blockchain would solve. For example, the fan cut could just not include the original creator's certificate. I don't see how a blockchain would help in uncovering this. Maybe if the blockchain contains the full video files? Then you could use regular plagiarism detection software or ContentID-type systems to find possible rights violations. But then the blockchain size would quickly balloon beyond the point of usefulness, and also it's not substantially different from just putting all the involved media on public web servers for people to mirror.