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Apple's position is that if you want to develop or compile for apple devices you have to do it from apple devices. Apple says cross compiling is not allowed for
by LightHugger 2y ago
Apple's position is that if you want to develop or compile for apple devices you have to do it from apple devices. Apple says cross compiling is not allowed for MacOS. It's a pain in the ass for people doing user space software development and as a result apple ensures you get worse software and worse compatability layers. That's the apple premium (TM, cha-ching) you pay for. Maybe find a better ecosystem to get locked into.
- stetrain 2y agoI think you're talking about the certificate signing stuff which isn't technically the same as cross-compiling. But anyway, the whole topic I brought up is Valve's Proton layer which doesn't require cross-compiling the game to Mac OS. That's the whole reason I think that solution would be the best way to get decent gaming support on the Mac. Cross-compiling literally wouldn't have anything to do with it.