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Ooh, Neko was 1989 - I'm not sure when I first saw the Lunar-Lander game on the Amiga that had a similar mechanism, but it would have been around then. Gravity
by Jedd 2y ago
Ooh, Neko was 1989 - I'm not sure when I first saw the Lunar-Lander game on the Amiga that had a similar mechanism, but it would have been around then.
Gravity vs thrust, with left + right controls, the idea was to carefully land on any of the windows on your desktop.
Analogous to breaking the fourth wall, in a way.
I still recall the scrolling message in that game -- Space is big, Space is dark, It's hard to find, a place to park.
- Bluestein 2y ago> Space is big, Space is dark, It's hard to find, a place to park. This needs to be on a Tshirt.- (Sent to Musk. For the reusable rocket team :)