4 ms·
The differences are scale and utility. A company that has control of such a large market gets different rules because of the power they weld. Apple's market is
by nox101 2y ago
The differences are scale and utility. A company that has control of such a large market gets different rules because of the power they weld. Apple's market is 1-2 billion people and affects 100,000+ companies. Nintendo's market is 2-3 orders of magnitude less and the number of companies affected is similarly much much smaller.
- account42 2y agoPlus a gaming console is for entertainment only while a smarphone is becoming almost a requirement for participation in modern society.
- wang_li 2y ago>Apple's market is 1-2 billion people and affects 100,000+ companies. It's a bit disingenuous to use customer base and the number of people who develop for the platform as a excuse to bring legal action against the company. Customers know what they were getting when they bought the phones and companies knew the rules when they chose to develop for the platform.
- tech_ken 2y agoIs it? If there’s an effective duopoly on the entire market is that truly choice?
- apple314159 2y agoI don't think users are fully aware of the extent these platforms control the devices. The same thing happened with cigarettes; eventually, the government required a warning. Perhaps a similar approach is necessary here.
- circuit10 2y agoI still think if you own a device you should be able to run whatever software you want on it, even if it's a game console from a somewhat smaller (but still huge) company