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> what was possible in Roblox was writing lua-ish scripts that handle events in Roblox and then alter the game flow. Roblox is a game engine, like unity or unr
by hipadev23 2y ago
> what was possible in Roblox was writing lua-ish scripts that handle events in Roblox and then alter the game flow.
Roblox is a game engine, like unity or unreal or godot, that produces games which run within their proprietary platform. But you still have to code the games from an empty starting point.