3 ms·
I've just read a couple of their articles, and I think an aside works nicely, just a note about something, but a full on dialog is a bit much. I suppose a lot o
by voidUpdate 2y ago
I've just read a couple of their articles, and I think an aside works nicely, just a note about something, but a full on dialog is a bit much. I suppose a lot of my concern was with how Xe Iaso does it, where it just feels over the top and unnecessary, and IMO distracts from the actual content of the article, which is otherwise largely enjoyable
- xena 2y agoIt is a very hard thing to calibrate. I try to have my internal conflicts and the like get put onto the canvas. I imagine that part of the perceived distraction is because of the CSS being bad (I suck at CSS so much). I'll go dig through a few Tailwind examples and see if I can make the messages more compact.
- voidUpdate 2y agoWell I didn't expect you to actually read this haha. I hope I didn't cause any offence, I just struggle to keep your wide character roster in my head with all their specialised roles. The only reason I mentioned you specifically was because I was familiar with you as an example and the source mentioned you, I'm sure others do this to an even larger extent
- xena 2y agoYeah, I try to compensate for this with a few rules that I undoubtedly fuck up: * Each character has very visually distinct designs (ideally each is as distinct as I can reasonably make them, to the point where I have different artists do each one) * The names have meaning (Aoi means blue, Aoi's hair is blue) * Each character has an archetype that corresponds to a facet of how I understand technology, and their interactions are intended to reflect those internal disagreements or touch on the intentionally placed "learning lies" (the simplifications of how things work intended to give people a starting point for understanding an abstract thing that can later be discarded when they dig into the details and realize that shit's actually complicated) I've been idly considering adding something to the message footer in faint text with a tl;dr like "(the student)" for Aoi, or "(the well-intentioned forum troll)" for Numa. Would that help? I originally was kinda hesitant to do this under the axiom that if you have to explain your art, you fucked it up. I'm willing to concede that it's probably a bad axiom for me to follow here.
- voidUpdate 2y agoI was going to suggest having hover text for the characters that just summarises what you already have in the separate bios page, but I've just remembered that doesn't work on mobile haha. Adding faint text might help, though you have to keep accessibility contrast guidelines in mind :P Ultimately, this is just my viewpoint, and your website, so you should do what you feel is best haha