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You have a nice theory there, would be a shame if something happened to it. I played this older computer civilization-like space game. In it, there was an hype
by js8 2y ago
You have a nice theory there, would be a shame if something happened to it.
I played this older computer civilization-like space game. In it, there was an hyperaggressive race that always went to war with everybody. They always died out first.
I think conflict will always exist, but violence? I am not sure. I think it comes down to availability of information. People don't like a*holes. Once world becomes a global village, and almost everyone will run a SW on their phone that keeps tabs on other 8 billion people, starting a war will become nearly impossible.
- HenryBemis 2y agoIf Rebel Moon and the Demolition Man taught us anything, is that even when 8bn people will be spied upon, there will be some that will object this and fight it tooth and nail. (Oh and History teaches that)
- jemmyw 2y agoRebel Moon has much to teach, but mainly about how important it is to have a logical plot line and believable character motivations.
- goatlover 2y ago> People don't like a*holes. And yet they manage to get elected to office and hired as CEOs.
- js8 2y agoBecause we prefer to attribute big deeds (both positive and negative) to a single person rather than a collective. CEOs (and other "leaders") are good at spinning their good deeds as their achievements, while attributing their bad deeds to something else. This is because are brains are not large enough to track misbehaviour in large, anonymous groups, so we cannot prevent hierarchy forming as a sort of simplified model.