3 ms·
Have never played Rag, but in Runescape and WoW progression was only measured in months and years at a time when one would be completely oblivious to any kind o
by brailsafe 2y ago
Have never played Rag, but in Runescape and WoW progression was only measured in months and years at a time when one would be completely oblivious to any kind of far out goal or meta or otherwise being good at the game, and that's because the nature of the game was to get one level higher, not to the end, and you'd be naively taking ages to even progress that far. After you're aware of the end bits or have done the leveling a few times, progression could be measured in huge time blocks, but I don't know if those have much crossover with what you get through the eyes of a new adventurer.
The only nostalgia I have in RuneScape was learning to write basic bots in Pascal using... SCAR? and then acquiring or aspiring to acquire gear that was only novel because I didn't know how or where to get it, the mystery was the magic, bots did the rest. Wow was more punishing and more rewarding during this same period of wide-eyed new adventurer mode. "How did he get those shoulders!? Maybe some day". Although I do still play retail and haven't bothered with classic, because the systems are better and the fights are a bit more sophisticated