5 ms·
The Hitchhiker’s Guide to the Galaxy shown in the photo in the article is actually the very first piece of computer software I ever bought. I remember purchasi
by odysseus 2y ago
The Hitchhiker’s Guide to the Galaxy shown in the photo in the article is actually the very first piece of computer software I ever bought.
I remember purchasing it in a Babbages or something for $14 and being so excited.
Brought it home and ran it on a 286 with a monitor capable of displaying text in one color: amber
> insert babelfish into ear
- salgernon 2y agoIt was also a great example of the 'feelies' that came with games back then - the peril sensitive sunglasses and little baggie of belly button lint. It helped bridge the virtual text world with a connection to the physical.
- brandall10 2y agoIt's interesting that 9 year old me remembers opening the box like yesterday because of those items.
- OldGuyInTheClub 2y agoLikewise. I remember the Infocom ads: A photo of a brain and a statement that imagination was the best graphics anyone could get [1]. I never could finish the Hitchhiker's game though. [1] https://www.atarimania.com/pgepub.awp?param=publisher-&value=1258-&system=8 https://www.atarimania.com/pgepub.awp?param=publisher-&value... --> "We stick our graphics where the sun don't shine..."
- johnmw 2y agoThe BBC released an online version for the 30th Anniversary of the Hitchhikers Guide with some additional graphics if anyone would like some nostalgia [1]. I don't know anyone who finished that game. It could be very frustrating. I was very pleased just to get the babel fish. Since then I have read the walk through and I doubt could have ever completed it without help. [2] (spoilers!) [1] https://www.bbc.co.uk/programmes/articles/1g84m0sXpnNCv84GpN2PLZG/the-game-30th-anniversary-edition https://www.bbc.co.uk/programmes/articles/1g84m0sXpnNCv84GpN... [2] http://www.eristic.net/games/infocom/hhg.html http://www.eristic.net/games/infocom/hhg.html
- eru 2y ago> A photo of a brain and a statement that imagination was the best graphics anyone could get [...] Funny enough, that actually applied to computer graphics just as well. Have a look at eg the sprites of Super Maria Bros: there's so little detail, and your imagination fills in the rest. (In twenty years, we can point at today's graphics and say the same, I guess. It's always easier to see with past works.)
- deleted 2y ago[deleted]
- self 2y agowe stick our graphics where the sun don't shine: https://web.archive.org/web/20150923005950/http://web.mit.edu/6.933/www/Fall2000/infocom/images/ads/BrainAd1.jpg https://web.archive.org/web/20150923005950/http://web.mit.ed... we unleash the world's most powerful graphics technology: https://web.archive.org/web/20230117073114/http://web.mit.edu/6.933/www/Fall2000/infocom/images/ads/BrainAd2.jpg https://web.archive.org/web/20230117073114/http://web.mit.ed...
- IceCreamJonsey 2y agoI never really played HHGG as a kid but started it up on my Apple //e using this wonderful disk image, which has a great front end for Infocom games, in case anyone hasn't seen it: https://archive.org/details/PitchDark https://archive.org/details/PitchDark