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I mean on par in cross-platform development. The latest C++Builder only supports Windows. Although, they have switched to Clang recently, so hopefully things wi
by zerr 2y ago
I mean on par in cross-platform development. The latest C++Builder only supports Windows. Although, they have switched to Clang recently, so hopefully things will improve, on the tech side at least.
- pjmlp 2y agoI am quite sure it allows cross platform development. https://www.embarcadero.com/products/rad-studio/fm-application-platform https://www.embarcadero.com/products/rad-studio/fm-applicati... > The fastest way to build connected C++ apps for Windows, OS X, iOS, Android, gadgets, and wearables
- zerr 2y agoNope, it's Windows only now: https://docwiki.embarcadero.com/RADStudio/Athens/en/Supported_Target_Platforms https://docwiki.embarcadero.com/RADStudio/Athens/en/Supporte... It used to support 32-bit Android earlier, but not 64-bit, neither 64-bit macOS.
- pjmlp 2y agoFair enough, although as I see that is relatively recent. https://docwiki.embarcadero.com/RADStudio/Athens/en/What%27s_New#Removed_iOS_and_Android https://docwiki.embarcadero.com/RADStudio/Athens/en/What%27s... Admittedly the reasoning provided is quite lame given that up to 11.3, the support is available.
- zerr 2y agoYes, although 32-bit Android apps are no longer allowed on Play Store.