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We lost the source code in any usable form. Even if we dug up the printed copy, scanning it would be tedious as hell. :) So we ended up reverse engineering our
by Jare 2y ago
We lost the source code in any usable form. Even if we dug up the printed copy, scanning it would be tedious as hell. :) So we ended up reverse engineering our own game, fun times.
But yeah, "actual" in that it's a real commercial game (30k copies or so) developed and released in 1987. If memory serves right, we started in late autumn'86 and it was published around November'87.
- kotojo 2y agoThis is awesome. I listen to a video game history podcast with the founder of the video game history foundation, https://gamehistory.org/ https://gamehistory.org/ , and the one thing he constantly brings up is to send him any and every person in the game industry with fun stories, weird bits and bobs of prototypes, and anything in between. If you've got the time I know that dude would love to pick your brain!
- Jare 2y agoI didn't know about that site! I've queued up a few of the podcast episodes already. Thank you for the reference!