4 ms·
Even some games from 1984 or even earlier are amazingly complex, making you wonder how they made them in such short time with limited tools and manpower.
by Razengan 2y ago
Even some games from 1984 or even earlier are amazingly complex, making you wonder how they made them in such short time with limited tools and manpower.
- space_oddity 2y agoThe complexity and creativity of early video games from the 1980s and even earlier are truly impressive
- another2another 2y agoYes, what people managed in pure assembly language was really impressive. Unsurprisingly though they also spent a lot of time developing a lot of time-saving tools, like macro assemblers and higher level languages like C. Probably the games on the Amiga and Atari ST was the last heyday of these kinds of development.
- Razengan 2y agoAnd little prior art to draw inspiration from! The 1980-2000 era was just a raw font of imagination for video games. Since then things have become more iterative and tend to focus on maximizing profits, though thankfully there is a lot of creativity in indie studios/solo devs being empowered by the increasing ease of modern game engines, and even some bigger studios here and there, like FromSoftware.
- ilrwbwrkhv 2y agoPassion + skill > Total compensation optimization + Javascript.
- shiroiushi 2y agoThey didn't get distracted by phones, the internet, or multitasking. When you sat in front of your computer, you could only do one thing at a time on it, and you dedicated all your attention to it. You didn't have a company chat or email window popping up notifications about irrelevant stuff, you didn't get the urge to look up random things on Wikipedia, etc. You probably also got to sit in a small room without a lot of distractions too, instead of sitting in a huge open-office area next to the sales group.
- kragen 2y agohey, are you the guy that tried to steal freenode?
- mietek 2y agoThat was a "rasengan".