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I have fond memories of the charming pixelated art featured in the classic Macintosh game "Glider", written by someone with an oddly familiar name... That 512x
by marssaxman 2y ago
I have fond memories of the charming pixelated art featured in the classic Macintosh game "Glider", written by someone with an oddly familiar name...
That 512x342 monochrome world was really kind of special. I used to spend hours carefully tweaking every pixel in my little 32x32 program icons, trying to make them fit the overall aesthetic.
- jrussino 2y agoWow I had totally forgotten about this game! Glider (I think I may have played "Glider PRO") was so much fun. I found this youtube video of the game and the title screen music just gave me a wave of nostalgia: https://www.youtube.com/watch?v=V4QP76Om7sQ https://www.youtube.com/watch?v=V4QP76Om7sQ
- JKCalhoun 2y agoThanks, and yeah, pixels mattered then. When I made Glider in color for the first commercial release, I used only the 16 colors of the Macintosh palette - I guess to keep the performance up, memory footprint down. There was a good deal of experimenting with hand-dithering to get more muted colors — like maybe a checkerboard pattern of brown & grey to get a mustier-looking wood.
- LocalH 2y agoI remember the original splash screen ;)