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It's called Physical Modelling, and it's a big sub-branch of audio synthesis. A very good intro is Perry Cook's "Real Sound Synthesis" book. To understand the
by iainctduncan 2y ago
It's called Physical Modelling, and it's a big sub-branch of audio synthesis. A very good intro is Perry Cook's "Real Sound Synthesis" book.
To understand the physics behind the software, the field you need to read is called Acoustics. A great intro (and the textbook we used in grad school) is "The Science of Sound" by Rossing et. al.
(And +1 to Julius Smith book recommendations).