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A few companies have commercialized the concept of physical audio modeling. Audio modeling allows for complex control surfaces (e.g.: https://roli.com/products
by coolhand2120 2y ago
A few companies have commercialized the concept of physical audio modeling. Audio modeling allows for complex control surfaces (e.g.: https://roli.com/products/seaboard/rise2 https://roli.com/products/seaboard/rise2) that use MPE (Multi polyphonic expression).
https://audiomodeling.com/ https://audiomodeling.com/. Creates the SWAM technology and provides a whole bunch of physically modeled instruments, like horns, winds, and strings.
For more fundamental sounds check out Ableton Suite
https://www.ableton.com/en/live/compare-editions/#software-instruments https://www.ableton.com/en/live/compare-editions/#software-i...
Ableton provides a number of physically modeled instruments. Tension = string, collision = mallet/percussion, and a few more.
Both are quite expensive and require a somewhat powerful machine.
While these sound cool, a sampler, that is a synth that plays recorded versions of the real instrument, sounds much more "real" than a modeled version. That's thanks to the Fourier transform.
https://www.andreinc.net/2024/04/24/from-the-circle-to-epicycles https://www.andreinc.net/2024/04/24/from-the-circle-to-epicy...
A good place to start on sound in general is at Bartosz Ciechanowski's blog on sound: https://ciechanow.ski/sound/ https://ciechanow.ski/sound/
- steve1977 2y agoTension and Collision were made by Applied Acoustics as far as I know, these are their „originals“ (although in terms of value you probably get more with Ableton) https://www.applied-acoustics.com/chromaphone-3/ https://www.applied-acoustics.com/chromaphone-3/ https://www.applied-acoustics.com/string-studio-vs-3/ https://www.applied-acoustics.com/string-studio-vs-3/