3 ms·
Some objects won't cast a shadow until they're visible (noticeable eg on the left wall when approaching the 1st class gym towards the beginning). Over-optimize
by Rygian 2y ago
Some objects won't cast a shadow until they're visible (noticeable eg on the left wall when approaching the 1st class gym towards the beginning).
Over-optimized culling?
- h0l0cube 2y agoMight be wrong, but it appears to be screen-space ambient occlusion glitching out. SSAO uses the normals in the output buffers to darken concave sections