3 ms·
OTOH a lot of the abstractions are created because problems aren't solved coherently but rather partitioned into organizational structures adding incidental com
by karmakaze 2y ago
OTOH a lot of the abstractions are created because problems aren't solved coherently but rather partitioned into organizational structures adding incidental complexity. The worst are <noun>-services that seem to always do too much/too little or have interface designs that suit itself than needs of clients/consumers. I spend a fair amount of time decomplexifying the org out of architectures when we realize that performance sucks because reasons.
We can do a lot of that discarding of excess by realizing that there's the data that's read, the rules applied, and the data that's written. Everything else is ephemeral and plumbing. Looking at a process that way, and seeing the amount of complexity/abstractions one can ask what all that really necessary? Does it pay for itself in some way? It has to justify its existence beyond implementing the needed process.
I question the value of frameworks sometimes[0].
[0] https://ptrthomas.wordpress.com/2006/06/06/java-call-stack-from-http-upto-jdbc-as-a-picture/ https://ptrthomas.wordpress.com/2006/06/06/java-call-stack-f...
- 082349872349872 2y ago> there's the data that's read, the rules applied, and the data that's written and each rule applied can do one of three basic things: https://news.ycombinator.com/item?id=32498382 https://news.ycombinator.com/item?id=32498382 I like to collapse layers that are doing the "same kind" of thing according to the taxonomy above.
- karmakaze 2y agoIn my description the 'rules' are strictly "crunch code"--both "glue" and "parsley code" would be considered plumbing, with the latter being across systems.